Mastering Spells in Tower Rush
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Understanding exactly how and when to utilize your magical arsenal separates average players from absolute masters.

However, because they leave no physical presence on the battlefield, missing a spell is a catastrophic waste of resources.
The Light Spells: Cycle and Control
If your opponent surrounds your heavy tank with a skeleton army, a quick light spell instantly resolves the problem for a positive trade.

A well-placed snowball can push a defending unit out of range, allowing your attacker to lock onto the tower instead.
Save it for swarms.Timing is critical.Always include at least one small spell in your deck. The Heavy Hitters
Their primary purpose is to destroy mid-health defensive units while simultaneously dealing massive chip damage to the enemy tower.

Playing against a 'spell-cycle' deck that focuses entirely on defending and rocketing your tower is incredibly frustrating.
Spell ClassPrimary UseMid-Damage SpellsCreating consistent chip damageHeavy MagicInstantly deleting massive threats like Sparky or X-Bow Spell Selection
A fast Miner deck prefers Poison to slowly melt away cheap swarms placed to defend the tower.

Always ensure your spells cover the inherent weaknesses of your primary troops.

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