Building a Spawner Deck in Tower Rush
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A perfectly constructed Spawner deck abandons the traditional concept of 'pushes' and instead relies on creating a relentless, automated engine of infinite pressure.

This article details the absolute best cards and strategies required to build the ultimate, unbreakable Spawner deck.
Choosing Your Huts
A true Spawner deck typically utilizes two or three distinct spawning buildings, each serving a different tactical purpose in the overall engine.

You must stagger your building placements perfectly; never place two huts touching each other, or a single enemy Poison spell will destroy your entire engine.
The Tombstone is an excellent cheap addition.If they just used their Fireball on your tower, you have a safe 10-second window to place your new hut.Spawner decks dominate in double elixir. Defensive Synergy and Spell Baiting
Furthermore, these fragile support units act as 'Spell Bait'; if the opponent uses their Fireball to kill your Flying Machine, your Goblin Hut is completely safe to generate infinite value.

If they drop a Wizard behind their tower to clear your goblins, you instantly Poison the Wizard and the tower simultaneously, gaining massive value.
Spawner CardStrategic FunctionWhere to Put ItGoblin Hut (5 Elixir)Constant anti-air chip damage and spell baitSafely behind the Princess tower or deep in the cornerFurnace (4 Elixir)Splash damage pressure and swarm controlAggressively in the center to pull tanks and pressure the bridge The Slow Crush
It requires immense patience and precise building geometry.

The siege never ends.

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