Splash vs Single-Target Defenses in Tower Rush
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Your defensive structure acts as the anchor of your entire strategy, dictating exactly what types of enemy pushes you can comfortably survive.

If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.
Melting the Behemoths
The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.

However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.
Ensure the tower locks onto the tank.Placement is critical against tanks.A well-timed zap resets the Inferno Tower's damage ramp-up. The Splash Damage Swarm Sweepers
These structures are your absolute best defense against 'bait' decks that rely on overwhelming you with endless waves of goblins and skeletons.

If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.
Popular DecksWhat to EquipHeavy Beatdown MetaInferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushesEveryone is playing cheap, fast cycle decksBomb Tower provides incredible value and cannot be overwhelmed by sheer numbers Making the Final Choice
If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.

Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.

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