Understanding Elixir Math in Tower Rush
Andreas Hendon editou esta página há 3 semanas atrás


The elixir bar is not just a timer; it is the currency that dictates every single interaction on the battlefield.

To truly master the genre, you must stop looking at units as 'characters' and start viewing them as numerical investments.
The Cost of Inaction
The only way one player can mathematically gain an advantage is if the other player 'leaks' elixir by sitting at the maximum cap of 10.

This is why top players are constantly 'cycling' cheap cards in the back of the arena; they are ensuring the generation timer never stops ticking.
Even then, it is highly risky.You must increase your Actions Per Minute (APM) significantly to keep up.You are essentially fighting a 10v7 battle. Calculating Positive Trades
You did not damage their tower, but you won a massive mathematical victory that will snowball into a tower later in the match.

Conversely, if you panic and use a Rocket (6 elixir) to kill a Princess (3 elixir), you have suffered a -3 negative trade.
Pro MoveThe MathPulling AggroUsing a 1-elixir Skeleton to pull a 4-elixir Mini P.E.K. If you loved this write-up and you would certainly such as to receive additional info regarding tower rush kindly see our own web site. K.A across the map until both Princess towers shoot it to death; +3 profitNukingWaiting until the opponent places three different support troops near their tower before dropping the Rocket, destroying 12 elixir with 6; +6 profit Tracking the Numbers
You should always know exactly who is 'up' in elixir at any given moment.

Master the economy, and you master the game.