Defeating Spawner Buildings in Tower Rush
Andreas Hendon editou esta páxina hai 3 semanas


Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.

Playing against a Spawner deck feels incredibly suffocating; you are constantly forced to react to small annoyances, preventing you from ever building your own offensive push.
The Poison Spell: The Ultimate Solution
When cast directly on a Goblin Hut, the Poison severely damages the building itself while instantly killing the next three waves of goblins that attempt to spawn.

The Fireball and Earthquake spells are also highly effective, especially if the opponent makes the mistake of placing two Spawner buildings close to each other.
Do not use cheap spells (like Zap) on the huts.If you use your Fireball on their tower first, they will immediately drop the hut safely.If they place the hut behind the Princess tower, use a Rocket or Lightning. The Bowler and the Magic Archer
If you do not have a heavy spell in rotation, your secondary line of defense must rely on specialized splash-damage troops.

The Magic Archer is perhaps the most skill-intensive counter; his arrow pierces infinitely through everything in a straight line.
The SolutionTactical PlayHeavy SplashPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsAir SniperFly it across the river safely out of range of ground defenders to snipe the hut directly from the air Breaking the Siege Mentality
If you sit back and try to defend every single goblin individually, you will slowly lose the game to chip damage.

Dismantling a SimCity deck requires patience and precise geometry.

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